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Wild Rift Tier List: Best Champions for Patch 7.3d (November 2026)

Wild Rift tier list for Patch 7.3d, November 2026: Ashe, Senna and Singed are still the champions to beat in ranked, with Hwei, Malphite and Samira in A tier.

Cassia Fenwick
Cassia Fenwick, Staff Writer
Published · 7 min read
Original game-style illustration for the Console Alley guide: Wild Rift Tier List

On Wild Rift Patch 7.3d (released October 28, 2026), Ashe, Senna and Singed are still the champions to beat, even after Riot trimmed all three. Hwei, Malphite, Samira, Yunara, Nocturne and Ekko fill out our A tier. This Wild Rift tier list is for ranked Summoner’s Rift heading into November 2026, and it leans on what Riot’s own balance notes say about who’s overperforming.

Key takeaways

•Riot said Ashe was dominating Dragon Lane at every skill level in 7.3d, then cut her Frost Shot bonus by only 5% at max.
•Singed took the heaviest hit: Mega Adhesive’s rank-one cooldown went from 11s to 14s, a 27% jump.
•Lee Sin, Akali, Camille and Shyvana got real buffs and are the picks to watch.
•Enchanter supports lost power through items, not champion nerfs.

What is the current Wild Rift patch?

The live patch is 7.3d, posted by Riot on October 28, 2026. It follows 7.3 (September 21, which added Hwei and overhauled marksmen), 7.3a, 7.3b (October 14) and 7.3c (October 21). Patch 7.3c was almost entirely AAA ARAM tuning, so for ranked play the two patches that matter are 7.3b and 7.3d.

Our basis: ranks are our opinion for ranked Summoner’s Rift, built from the developer explanations in the 7.3d patch notes and the 7.3b patch notes. When Riot says a champion is dominating and nerfs them lightly, we keep them high. When Riot says a champion is struggling and buffs them, we move them up but not to the top. We don’t cite win rates, because Riot didn’t publish any in these notes. It’s the same idea behind how we score games: opinions are fine as long as you show your sources.

Wild Rift tier list for Patch 7.3d

Champions not in the table weren’t touched in 7.3b or 7.3d and sit in a stable middle. If you’re already good on one of them, there’s no patch-driven reason to switch.

TierChampions (main role)Why
SAshe (Dragon), Senna (Support/Dragon), Singed (Baron/Mid)Riot’s notes describe all three as dominant; the nerfs trim rather than remove their power.
AHwei (Mid), Malphite (Baron), Samira (Dragon), Yunara (Dragon), Nocturne (Jungle), Ekko (Jungle/Mid)Nerfed for being too strong; still solid after the changes.
BLee Sin (Jungle), Akali (Mid), Camille (Baron), Shyvana (Jungle), Volibear (Baron/Jungle), Yasuo (Mid/Baron)Buffed after struggling; rising, but unproven on the new numbers.
CMiss Fortune (Dragon), Jhin (Dragon), Tryndamere (Baron), Nasus (Baron)Small buffs aimed at catching up after the crit and marksman overhaul.
Wild Rift tiers, Patch 7.3dAnimated tier ladder of Wild Rift champions from S to C for Patch 7.3d.Wild Rift tiers, Patch 7.3dSAshe (Dragon), Senna (Support/Dragon), Singed(Baron/Mid)Riot's notes describe all three as dominant; the nerfstrim rather than remove their power.AHwei (Mid), Malphite (Baron), Samira (Dragon),Yunara (Dragon), Nocturne (Jungle), Ekko(Jungle/Mid)Nerfed for being too strong; still solid after thechanges.BLee Sin (Jungle), Akali (Mid), Camille(Baron), Shyvana (Jungle), Volibear(Baron/Jungle), Yasuo (Mid/Baron)Buffed after struggling; rising, but unproven on thenew numbers.CMiss Fortune (Dragon), Jhin (Dragon),Tryndamere (Baron), Nasus (Baron)Small buffs aimed at catching up after the crit andmarksman overhaul.
Tiers build from S down. Ranks are our opinion based on Riot’s patch notes.

Who is the best champion in Wild Rift right now?

For solo queue, Ashe. Riot’s 7.3d note says she’s been dominating Dragon Lane at every skill level and outperforming other marksmen. The fix was a cut to Frost Shot’s bonus damage from up to 130% to up to 123.5%, scaling with crit. That’s a 5% relative trim at the cap, so her lane pattern doesn’t change.

Senna

In 7.3b Riot said Senna “continues to stand above the rest of the roster” and cut her scaling again: standard crit damage from 90% to 80%, Attack Damage per Black Mist stack from 1.25 to 0.9, and Piercing Darkness base damage down 20 at every rank. She remains flexible across support and Dragon Lane, which keeps her in S for us.

Singed

Riot described Singed as a long-running dominant pick in both Baron and Mid Lane. The 7.3d nerf is the broadest on this list: base Health from 690 to 660, Movement Speed from 355 to 350, Mega Adhesive’s cooldown from a flat 11s to 14/13/12/11s, and Fling from 12s to 13s. Mega Adhesive is unchanged at max rank, but the Fling, Health and speed cuts still reach his late game.

What changed in Patch 7.3d? The numbers behind the ranks

Patch notes list changes, not their size. So we converted the most important ones into percentage shifts, which is the clearest way to see who got hit hard and who got a tap on the wrist.

Champion or itemChange (patch)Before → afterShift
AsheFrost Shot max bonus (7.3d)130% → 123.5%−5%
SingedMega Adhesive rank 1 cooldown (7.3d)11s → 14s+27%
MalphiteThunderclap first hit, rank 4 base (7.3d)100 → 75−25%
SennaPiercing Darkness rank 1 base (7.3b)50 → 30−40%
HweiPassive base damage at level 1 (7.3b)40 → 30−25%
Lee SinDragon’s Rage rank 1 base (7.3d)125 → 150+20%
StormrazorBolt Movement Speed (7.3d)45% → 35%−22%
Whispering Circlet, Diadem of SongsHeal and Shield Power (7.3d)8% → 6%−25%

Values are from Riot’s official notes; the percentage column is our arithmetic (new minus old, divided by old). The takeaway: Ashe’s nerf is the smallest on the list relative to how strong Riot says she is, while Senna’s early Piercing Darkness lost 40% of its base damage. That’s why Ashe sits first and Senna second.

Best Wild Rift champions by role

If you main one lane, here’s where to look first on 7.3d.

Baron Lane

Singed, then Malphite. Riot said Malphite was bringing too much damage and durability, and cut Granite Shield from 11% to 10% max Health plus the first Thunderclap hit. Camille is the climber to try: her Attack Speed per level nearly doubled, from 0.016 to 0.028.

Jungle

Nocturne and Ekko were both slowed down on monsters, Nocturne in 7.3b and Ekko in 7.3d (Timewinder’s monster modifier went from 115% to 100%). Both remain strong. Lee Sin got the most meaningful jungle buff: double the Attack Speed growth plus 25 more base damage on Dragon’s Rage at every rank.

Mid Lane

Hwei is still the safest pick even after 7.3b cut his passive, shields and Crushing Maw range. Akali is the comeback story, with more Armor (34 to 37) and faster combos from doubled Attack Speed growth.

Dragon Lane

Ashe, Samira and Yunara. Samira’s scaling was partially reverted, and Yunara lost sustained damage in 7.3b. Watch the Stormrazor nerf too, since it was the go-to marksman item and lost 22% of its kiting speed.

Support

Senna stays on top. For enchanters, the change came through items: Whispering Circlet and Diadem of Songs lost a quarter of their Heal and Shield Power, while Locket of the Iron Solari got cheaper and tankier in 7.3b. Tank supports gained ground this patch.

Buffed picks to watch

  • Shyvana (Jungle): stronger human form and shorter cooldowns, with less late-game omnivamp.
  • Volibear (Baron/Jungle): more AD scaling on Frenzied Maul and bigger empowered healing in 7.3b.
  • Yasuo (Mid/Baron): higher crit damage and a larger passive shield after losing the crit Bloodthirster.
  • Miss Fortune (Dragon): Love Tap and Bullet Time crit damage nudged up; still catching up.
  • Jhin (Dragon): his missing-health damage now caps at level 10 instead of 15.
  • Tryndamere (Baron): crit chance per Fury is now a flat 0.5%, plus more Spinning Slash damage.
  • Nasus (Baron): more base AD and resistances on his ultimate, but less waveclear.

For other competitive games, see our Dead by Daylight killer tier list, Battlefield 6 weapon tier list and MCOC champion tier list.

FAQ

Which champions were nerfed in Wild Rift Patch 7.3d?

Riot nerfed Malphite, Ekko, Samira, Ashe and Singed in 7.3d, and toned down Shyvana’s fully scaled ultimate while buffing her human form. On the item side, Whispering Circlet, Diadem of Songs and Stormrazor were nerfed, while Fiendhunter Bolts, Divine Sunderer and Essence Reaver were buffed.

Is the Wild Rift tier list the same as League of Legends on PC?

No. Riot balances Wild Rift separately, with its own patch numbers, items and lanes (Baron and Dragon Lane instead of top and bot). A champion can be strong on PC and middling on mobile, so always check a Wild Rift specific list and the current patch number.

How often does Wild Rift update its balance?

Lettered balance patches have arrived about every one to two weeks this cycle: 7.3a on September 29, 7.3b on October 14, 7.3c on October 21 and 7.3d on October 28, 2026. Larger numbered patches, like 7.3 with Hwei, come less often and shake up the tiers more.

Ashe is still the safe pick. Lee Sin is the fun one. Pick accordingly.

Cassia Fenwick
About the author

Cassia Fenwick

Cassia Fenwick is a staff writer at Console Alley, covering console gaming from the latest hardware questions to the games players return to for years. Her work moves across news, practical guides, reviews, gaming gear, and the wider culture around games. Whether she is breaking down a new console feature or explaining a mechanic in a familiar favorite, she writes with a straightforward goal: help readers understand what matters and what to do next. She pays particular attention to the small details that shape the playing experience. A controller compatibility rule, a battery-life setting, a difficult-to-find resource, or a change introduced by a game update can make the difference between a frustrating evening and a rewarding one. Her published coverage includes Nintendo Switch and Switch 2 questions, Terraria, Stardew Valley, and The Sims 4, with explanations that welcome readers who may be discovering a game for the first time or returning after time away. Cassia's style is clear, patient, and grounded in practical examples. Rather than assuming readers already know the terminology, she begins with the question at hand, adds the context that genuinely helps, and keeps instructions easy to follow. She is interested not only in how a feature works, but also why its design matters—especially when a small interaction, interface decision, or unexpected mechanic changes how a game feels. Outside her gaming coverage, Cassia enjoys colorful postcards, making books, and noticing the shapes, colors, and details built into everyday objects. That curiosity carries naturally into her writing, where overlooked features and thoughtful design can provide a fresh way to look at a game. Her aim is for every article to be useful on its own: approachable enough for a newcomer, specific enough for someone looking for a quick answer, and enjoyable enough to leave readers with something new to explore.

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