Hollow Meridian review: the open-world RPG that finally trusts the player
Forty hours in the salt flats of Meridian, and almost none of them spent following a waypoint. It is the most confident console RPG of the year.
Jules Norwyn writes about all gaming topics. He covers games, news, guides, reviews, gear, and the wider world of play. He starts with the choices that readers face when picking a game. His posts compare options in a way that is easy to follow. He explains who each choice might suit and why. Jules enjoys board games, tidy shelves, and films about clever thieves. He likes a good plan but leaves room for surprises. His friendly writing helps readers sort through details without feeling rushed. He wants people to find useful answers and choose games that fit their own tastes.
Forty hours in the salt flats of Meridian, and almost none of them spent following a waypoint. It is the most confident console RPG of the year.
Out-of-the-box defaults cost you picture quality, battery life and privacy. Fix all of them in fifteen minutes.
Dynamic volcanic weather makes every lap different. The career mode around it is thinner than it should be.
Skip the starter sword, talk to the cartographer twice, and never sell salt glass. Spoiler-free tips for the first ten hours.
A plain-language comparison by budget, game library and the TV you already own.
The combat is superb when you finally reach it. Getting there takes more patience than most players have.